Echoes of the Town 2.5.5


Minor Bug fixes!



If you want to use your older saves to work!

-Go to your Newest version and Start it up
-Start new Game
-Save over All (or on the Slot corresponding to the save you want to import)
-Go to your older version of the game, and copy the saves
-Paste and overwrite over the Dummy saves you made.
????
-Profit

I have an idea to why it is doing this and will try to fix it, but this is the work around for now.

Files

Echoes Of the Town 2.5.5 428 MB
49 days ago

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Comments

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I can't figure out how to overwrite the dummy save? Do I just load my old save from the game and just overwrite it there? If so how does that fix whatever is wrong?

(1 edit)

You go to your current build and save on the slot you want to use (for your older save) Once you save you go and copy and paste your old save with the corresponding slot you want to use.

Lets say you save on Slot 10 But your old save is named ''file12.rmmzsave'' You need to change it to ''file10.rmmzsave'' and overwrite the newest one (the save you did)

Why is it this way? I think it is because the Save description is using Variables that are not parsed initially, (Day and Gold) so you overwriting a new file, which does have this info matching, it will Bug out the Variables info in the description (but not in game) Setting it to 0 in the Scene_Save menu and allowing the older save to work.
Worry not, If you save again after all this process, the Save description will go back to normal.

Just putting the save in there without overwriting won't cut it because the description (Day and gold) will not be parsed

Very technical description of why I think it is not working correctly, but I hope it gives you insight.

Yes this was a very good response, thank you!